Události

Události (English: Events) in computer science refers to occurrences or actions that happen within a system that can be detected and processed by software. An event can be generated by user interactions, system changes, or other triggers.

In programming, especially in event-driven architectures, events are used to signify that something of interest has occurred, such as a user clicking a button, a mouse moving, or data being received from a network. Systems typically listen for these events and respond accordingly, often through callback functions or event handlers designed to perform specific actions when an event occurs.

Events are fundamental to the design of graphical user interfaces (GUIs), web applications, and real-time systems, enabling dynamic interactions and responsive behaviors. They facilitate decoupling between components, allowing for more modular and maintainable code structures. Overall, handling events is crucial for creating interactive and asynchronous applications.